Science, Art, Litt, Science based Art & Science Communication
Technology assisted art and technology related art
Members: 20
Latest Activity: Apr 3, 2021
"The Science of Art is like putting a microphone to the whispers of creativity that echo through the halls of every research laboratory fused with the late night musings of the artists in their studios" - Sachi DeCou
Technology has always been at the forefront of enabling art.
The new technologies can aid artists to explore new grounds to work on.
Started by Dr. Krishna Kumari Challa. Last reply by Dr. Krishna Kumari Challa Sep 11, 2015. 1 Reply 1 Like
Many don’t think it’s possible, much less practical, to fuse modern technology with an exotic blend of humor and creativity. That’s why Fueled invited artist Evan Yee to install his renowned “The App…Continue
Started by Dr. Krishna Kumari Challa Aug 3, 2013. 0 Replies 0 Likes
A gigapixel image is a digital image bitmap composed of one billion (109) pixels…Continue
Started by Dr. Krishna Kumari Challa May 28, 2013. 0 Replies 0 Likes
A Computer that enables users to paint through the power of thought has been developed by scientists, media reports revealed.To the viewer it is an accomplished semi-abstract image of flowers and…Continue
Started by Dr. Krishna Kumari Challa May 22, 2013. 0 Replies 1 Like
From Google Blogs Mario Testino to "The Scream" via Mark RothkoPosted: 21 May 2013 01:00 AM PDT Every day on the Art Project Google+ page we post a snippet of information about a painting, an artist…Continue
Comment
http://www.artdiscover.com/en/news/jaak-kaevats-interactions-betwee...
Jaak Kaevats, interactions between art and technology
Street-Scape from jaak kaevats on Vimeo.
Studio 99, which is a gallery space that fuses the two disciplines as only a tech company would. Stage one? Getting James George to join Studio 99 for a three-month tenure as artist in residence.
Among the usual data-based murals and interactive Kinect installations (see the video past the break for more), George worked with the Kinect for Windows/Microsoft Open Technologies teams on more tangible projects too, such as developing the Kinect Common Bridge -- an addition to the Kinect for Windows SDK that makes it more accessible to artistic applications. While George's time at Studio 99 may be over, the researchers at Building 99 felt that it uncovered two key similarities that art and science share: the peer review process, and how both interact with the community. In fact, the team in Redmond felt there was so much benefit to the projects, and creativity, that it plans to continue the artist in residence program going forward.
Source: http://www.engadget.com/2013/12/03/microsofts-studio-99-marries-art...
CALL FOR PAPERS
Merging Media: An Interdisciplinary Conference on the Study of Hybrid Arts
Saturday 1st February 2014 University of Kent, Canterbury
Although we naturally recognise different artistic media as distinct forms - music, painting, sculpture, film, dance, theatre, architecture, animation, and so on - we also understand that these mediums can nevertheless have a meaningful dialogue in the creation of new artworks. Over the course of art history there have been numerous occasions when different media forms have merged or been juxtaposed for artistic purposes. These intermedial examples have seen word and image intertwined on the page in the illuminated books of William Blake; experimentation with the partnership between painting and music in Modest Mussorgsky's Pictures at an Exhibition; performance and music mixed in Variations by John Cage; the deconstruction of paintings through digital visual manipulation in Peter Greenaway's lectures; and the recent National Theatre Live and Royal Opera House theatrical performances being broadcast onto cinema screens. These instances - and many more - demonstrate a long tradition of medium boundaries being crossed, media being combined to accentuate one another, or the creation of a new medium altogether.
abstracts (300 words) for proposed papers, panels or performances and a short biographical note to mergingmedia2014@gmail.com
Due: 13th December 2013
CALL FOR SUBMISSIONS: XCOAX2014
xCoAx, the 2nd International Conference of Computation, Communication, Aesthetics and X, is an event exploring the frontiers of digital arts with the participation of a diverse confluence of computer scientists, media practitioners and theoreticians, with a focus on how humans and computational systems intersect in the development of new directions in aesthetics. xCoAx2014 is calling for theoretical, practical or experimental research work to be presented as demos, poster presentations, exhibitions and performances. Deadline to submit: 31 December 2013.
CALL FOR ENTRIES: CURRENTS 2014
Currents 2014, the 5th annual Santa Fe International New Media Festival, will be held in Santa Fe, New Mexico, U.S.A. 13?29 June 2014. Currents curators are interested in the unique ways artists use technology as a tool for expression and communication, and in the ways that scientists, programmers and developers are integrating the arts and aesthetics into their explorations and projects. The citywide festival will be held in venues throughout Santa Fe and will include panel discussions, workshops and multimedia performances. Deadline to submit: 6 January 2014.
CALL FOR PROPOSALS: EVA LONDON
EVA London is an annual conference on electronic visualization and the arts where people using or interested in new technologies can share their experiences and network in a friendly, collaborative atmosphere. The conference focuses on the development and application of visualization technologies in art, music, dance, theater and the sciences. EVA London is issuing a call for proposals for papers, demonstrations, short performances, workshops and panel discussions in line with this year?s themes, which include new and emerging technologies and applications in computer arts and electronics, data and scientific visualization, digitally enhanced reality, music and performance, open source technologies and virtual cultural heritage. The conference will take place 8?10 July 2014. Deadline to submit: 10 January 2014.
CALL FOR SUBMISSIONS: COLLISION COLLECTIVE
Founded by artists and technologists, COLLISIONcollective focuses their work on the intersection between art and technology, drawn to this synthesis as the epicenter of forward-looking cultural adaptation. For their 20th exhibition, COLLISIONcollective is issuing a call for works that pair art and technology in thought-provoking and visually engaging ways. Selected works will be featured in the exhibition, opening 17 January 2014 at the Boston Cyberarts Gallery in Boston, Massachusetts, U.S.A. Deadline to submit: 15 December 2013
CALL FOR PAPERS: LAVAL VIRTUAL
Laval Virtual, the International Virtual Reality Conference sponsored by ACM ,will take place 9?11 April 2014 in Laval, France. Organizers have issued a call for papers in six categories: natural user interaction; virtual, augmented and robotic humans; digital heritage; augmented experience within real-time tele-immersive environments; interactive art for an active audience; and new uses of virtual reality, augmented reality and mixed reality. All papers will be published in the ACM Digital Library and a selection of authors will be invited to submit an extended paper to an international journal. Deadline to submit: 13 December 2013.
Call for entries: New Technological Art Award Foundation Liedts-Meesen 2014
Entry period: December 1, 2013–March 31, 2014
Exhibition: November 8–23, 2014
Zebrastraat
Zebrastraat 32/001
9000 Gent
Belgium
www.ntaa.be
www.newtechnologicalartaward.be
www.zebrastraat.be
For details click on the link
http://www.e-flux.com/announcements/call-for-entries-new-technologi...
http://www.pcgamesn.com/minecraft/computercraft-creator-creates-art...
ComputerCraft used to create art through science in Minecraft
Work done by Robots
Looks Like Music
by Yuri Suzuki
© 2024 Created by Dr. Krishna Kumari Challa. Powered by
You need to be a member of Tech & Digital Art to add comments!